Nov 12

Kunark’s Eve

The only thing that’s more fun than a launch day is the day before launch day.

It’s tense, but in a good way. It’s going out tomorrow, there’s no doubting that. The launch is a concrete event of its own, marked by an unmoving (and unmovable) point on a time line, and the clock ticks between now and then can get louder and louder in your own head if you let them.

No pressure.

There are huge flurries of activity. Then if you’re lucky like we are this time, there are occasional pauses. Then flurries again.

At this point, people are still getting useful work done. Some are scouring boards for things we’ve missed. Others are on beta chatting with testers, or possessing people’s pets and running off with them. Others are working on upcoming live events or tweaks for the first hotfix. (At least one of us is scribbling down random thoughts between emails, IMs, and people wandering in and out of his office.) Yet others are experimenting with changes for the future.

But everyone’s united in looking forward to tomorrow.

(At least that’s what I think “More items in update 41? I will f—ing cut you,” means. I could have misunderstood him.)

Regardless, it seems that EQ2 and ROK are on the minds of a few others folks too.

If you’re looking for EQ2-related ways to pass the time between now and launch, here are a few suggestions…

  • Brandon Reinhardt had some very nice things to say about EQ2, wrapped up in a thoughtful analysis about the state of the game and some of the things we’re doing well. If you’re ever up this way, sir, I owe you a drink. Glad you think we’re doing good work up here.
  • Her royal Cuppiness, the ultimate MMO dilettante, likes to give EQ2 some love from time to time.
  • Ogrebear has some seriously nice looking Kunark beta spoilage.
  • Darren of The Common Sense Gamer talking about something that I talked about, so now the cycle of my talking about his talking about my talking is complete. (I do apologize for any tears in the time-space continuum that may occur as a result of my pressing Publish.)
  • If general gameplay is more your thing, over at The Lost Souls, George has a new article up about aggro management in EQ2.
  • …and a bunch of other folks blogging about their own anticipation.

If you’re looking forward to Kunark too, know that you’re in good company.

See you tomorrow morning. :)

4 Comments so far »

  1.  

    Ryan Shwayder’s Nerfbat » EverQuest II: Rise of Kunark said

    November 13 2007 @ 6:58 am

    […] expansion that I had absolutely nothing to do with has now come out. Scott Hartsman talks about Kunark’s Eve and how the day before the launch of anything is pretty awesome. Grimwell has an RoK Launch Day […]

  2.  

    Joe Ludwig said

    November 13 2007 @ 9:55 pm

    Grats on the expansion! Even if it did bump our beta patch from Monday. :)

  3.  

    darrenl said

    November 14 2007 @ 6:27 pm

    I’m glad I talked about what you talked about. Wonder if anyone else will want to talk about the talkingness of our talk.

    …ummmm, anyway.

    Expansion is very well done Scott…good job. Congrats to you and the EQ2 team.

  4.  

    Derella said

    November 28 2007 @ 3:36 pm

    I read Brandon Reinhardt’s article, and agree with a lot of what he said about EQ2’s early flaws. I played EQ2 for about 2 months(shortly after launch), made it to around level 22ish, and then quit. The gameplay was fun, I liked the housing, and the title quests, etc…
    Despite that though, I couldn’t get passed the character models. They basically ruined the experience for me. They have that doughy, dead-eyed plastic doll look to them, similar to what you see in mid-90s cut scenes and CG television shows.

    Hopefully you guys will re-do them someday and I can re-sub to EQ2. I know I’m missing out on a great game, but I can’t enjoy myself in a game if my virtual representation looks like she’s got something genetically wrong with her.

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